Project LOST BOYS
LOST BOYS was inspired by the novel Lord of the Flies, which tells the story of a group of boys who survive a plane crash on a deserted island. Left on their own, they must struggle to survive. Their fear of a beast—uncertain whether real or imagined—eventually leads to factions, violence, and bloodshed in the fight for power.
In the original story, the boys are ultimately rescued by the military. But in this game version, I changed the ending so that no one comes to save them. The violence and conflict never stop, and the children grow up to become the very monsters they once imagined. The player takes the role of a mercenary sent to investigate what happened on the island years after the tragic events.


CONCH SHELL SKULL
The conch shell is a key element in the story, symbolizing the boys’ society and order. Whoever holds the shell has the right to speak. But as time goes on, its importance fades until holding the shell makes one a target instead. Because of this, I chose the conch shell as the central symbol for the logo, combining it with a skull. The design also resembles a Thai chada (traditional crown), since I wanted to explore what it might look like if these events had happened to Thai children. Instead of imagining a “Lord of the Flies,” they would likely see it as a Thai ghost. That’s why I incorporated the chada into the symbol.
In-Game Mockups
I designed a series of prototype screenshots to illustrate how the story and mechanics could translate into an interactive experience.”
Lobby

Inventory

Gameplay

Potential Online Marketing Post



